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[1] Follmer, S., Leithinger, D., Olwal, A., Hogge, A. & Ishii, H., inFORM: dynamic physical affordances and constraints through shape and object actuation. In UIST, 13, pp. 417–426, 2013.
[2] Mahli, A.M., Massani, S.A., Sroor, N., Interactive Pixel Wall. [Installation]. Istanbul, Turkey: Macka Park, 2015.
[3] Mok, J., 3D Hyper-Matrix. [Installation] Yeusu, South Korea: Hyundai Motor Group Pavilion, YEOSU EXPO, 2012.
[5] ART+COM Studios, Kinetic Sculpture - The Shapes of Things to Come, BMW Museum, Munich, Germany, 2008.
[6] Translated Geometries: Master in Advanced Architecture project, developed by stu-dents: Efilena Baseta, Ece Tankal, Ramin Shambayati; Senior Faculty: Areti Mar-kopoulou; Faculty Assistants: Alexandre Dubor & Moritz Begle; Research Line: Digital Matter Intelligent Constructions, 2013/14.
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Acadlore takes over the publication of IJCMEM from 2025 Vol. 13, No. 3. The preceding volumes were published under a CC BY 4.0 license by the previous owner, and displayed here as agreed between Acadlore and the previous owner. ✯ : This issue/volume is not published by Acadlore.

Open Access
Research article

Stemxel: Interactive Structure for Adaptive Design

pier alessio rizzardi1,2,3,
basak sakcak1,
hankun zhang1,
edoardo giancola1,4,
martin huba1,
alejandro rey yamhure1
1
TCA Think Tank
2
STUDIO Architecture and Urbanism Magazine
3
l’ARCA International
4
Zarcola Studio
International Journal of Computational Methods and Experimental Measurements
|
Volume 5, Issue 4, 2017
|
Pages 574-582
Received: N/A,
Revised: N/A,
Accepted: N/A,
Available online: N/A
View Full Article|Download PDF

Abstract:

StemXel is a response to the need of continuous change of functions in interior design and architecture. It can be converted into mutable forms with the use of a permanent material without any waste and provide physical change with seamless work. The structure is flexible to turn a simple single space into an adaptable environment that can be used for multiple programs at multiple instances. The structure is designed to be implemented as a furniture, for housing, commercial activities and for spaces that are undergoing a constant change. StemXel responds to different inputs, digital or analogic, in order to create a fast and fluid physical change. Its flexibility allows the possibility to absorb digital informa- tion, meanwhile reflecting it in a tangible form. It is a structure that goes beyond two-dimension, yet involves the totality of a defined volume. Intelligent interaction between users and space is one of the major characteristics to be exploited in future design development.

Keywords: furniture, interaction, programmability

Data Availability

The data used to support the findings of this study are available from the corresponding author upon request.

Conflicts of Interest

The authors declare that they have no conflicts of interest.

References
[1] Follmer, S., Leithinger, D., Olwal, A., Hogge, A. & Ishii, H., inFORM: dynamic physical affordances and constraints through shape and object actuation. In UIST, 13, pp. 417–426, 2013.
[2] Mahli, A.M., Massani, S.A., Sroor, N., Interactive Pixel Wall. [Installation]. Istanbul, Turkey: Macka Park, 2015.
[3] Mok, J., 3D Hyper-Matrix. [Installation] Yeusu, South Korea: Hyundai Motor Group Pavilion, YEOSU EXPO, 2012.
[5] ART+COM Studios, Kinetic Sculpture - The Shapes of Things to Come, BMW Museum, Munich, Germany, 2008.
[6] Translated Geometries: Master in Advanced Architecture project, developed by stu-dents: Efilena Baseta, Ece Tankal, Ramin Shambayati; Senior Faculty: Areti Mar-kopoulou; Faculty Assistants: Alexandre Dubor & Moritz Begle; Research Line: Digital Matter Intelligent Constructions, 2013/14.

Cite this:
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Rizzardi, P. A., Sakcak, B., Zhang, H. K., Giancola, E., Huba, M., & Yamhure, A. R. (2017). Stemxel: Interactive Structure for Adaptive Design. Int. J. Comput. Methods Exp. Meas., 5(4), 574-582. https://doi.org/10.2495/CMEM-V5-N4-574-582
P. A. Rizzardi, B. Sakcak, H. K. Zhang, E. Giancola, M. Huba, and A. R. Yamhure, "Stemxel: Interactive Structure for Adaptive Design," Int. J. Comput. Methods Exp. Meas., vol. 5, no. 4, pp. 574-582, 2017. https://doi.org/10.2495/CMEM-V5-N4-574-582
@research-article{Rizzardi2017Stemxel:IS,
title={Stemxel: Interactive Structure for Adaptive Design},
author={Pier Alessio Rizzardi and Basak Sakcak and Hankun Zhang and Edoardo Giancola and Martin Huba and Alejandro Rey Yamhure},
journal={International Journal of Computational Methods and Experimental Measurements},
year={2017},
page={574-582},
doi={https://doi.org/10.2495/CMEM-V5-N4-574-582}
}
Pier Alessio Rizzardi, et al. "Stemxel: Interactive Structure for Adaptive Design." International Journal of Computational Methods and Experimental Measurements, v 5, pp 574-582. doi: https://doi.org/10.2495/CMEM-V5-N4-574-582
Pier Alessio Rizzardi, Basak Sakcak, Hankun Zhang, Edoardo Giancola, Martin Huba and Alejandro Rey Yamhure. "Stemxel: Interactive Structure for Adaptive Design." International Journal of Computational Methods and Experimental Measurements, 5, (2017): 574-582. doi: https://doi.org/10.2495/CMEM-V5-N4-574-582
RIZZARDI P A, SAKCAK B, ZHANG H K, et al. Stemxel: Interactive Structure for Adaptive Design[J]. International Journal of Computational Methods and Experimental Measurements, 2017, 5(4): 574-582. https://doi.org/10.2495/CMEM-V5-N4-574-582